| H-001 |
A scanned stimulus can produce useful perception without a conventional screen. |
H4 |
Compare raster scanning, retinal scanning displays, and cortical shape tracing. |
| H-002 |
Artificial vision may work better as a learned language than as bad natural vision. |
H3 |
Build symbol sets, train users, and compare recognition speed. |
| H-003 |
Sparse semantic cues can outperform low-resolution images for navigation tasks. |
H3 |
Test scene skeletons against blurred video and audio descriptions. |
| H-004 |
A personal percept map is the real display surface in neural prosthetics. |
H4 |
Track perceived location, shape, and stability over time. |
| H-005 |
Event-based sensing is a natural fit for low-bandwidth visual substitution. |
H3 |
Compare frame-based versus motion-change cue streams. |
| H-006 |
Foveated artificial vision can reduce bandwidth without losing task usefulness. |
H3 |
Use gaze or attention models to allocate detail. |
| H-007 |
A phosphene font can make prosthetic percepts more useful than pixel imitation. |
H2 |
Define a symbol vocabulary and train recognition. |
| H-008 |
A retinal interpreter should mimic useful retinal transformations, not raw pixels. |
H2 |
Encode contrast, edges, motion onset, and adaptation. |
| H-009 |
Cortical stimulation may benefit from temporal tracing rather than static patterns. |
H4 |
Compare static symbols with traced shapes in literature and simulations. |
| H-010 |
Cross-modal redundancy can make weak visual channels more reliable. |
H3 |
Pair visual-like cues with audio or tactile confirmation. |
| H-011 |
Remote carriers become more plausible when they communicate with local transducers. |
H1 |
Specify the local receiver, conversion mechanism, and addressing model. |
| H-012 |
Memory-adjacent systems should begin as voluntary cueing systems. |
H3 |
Compare images, narration, location, and repetition as recall supports. |
| H-013 |
A “neural shadow mask” can be modeled as crosstalk control. |
H2 |
Simulate spread, overlap, and separation in a percept grid. |
| H-014 |
Biological-phosphor concepts become sharper when classified by input/output conversion. |
H1 |
Compare phosphors, optogenetic proteins, fluorescence, and implantable converters. |
| H-015 |
A semantic subtitle track may be the most practical near-term screenless layer. |
H3 |
Rank cue types by usefulness, interruption cost, and error risk. |
| H-016 |
The trained perceptual loop can function as the effective medium of a screenless interface. |
H3 |
Compare passive cue viewing with active exploration, training, and task performance. |
| H-017 |
Removing middle representational layers can improve usefulness when the remaining cue grammar is stable. |
H2 |
Compare full low-resolution imagery against edge, motion, depth, label, and scene-graph cue sets. |
| H-018 |
Transparent assistive tools should be judged by action fluency, not image fidelity alone. |
H3 |
Measure navigation, reaching, recognition, and user confidence after practice. |